给出两个线段。来自第一线段的点p1,p2和来自第二线段的点q1,q2。我们必须检查两个线段是否相交。
我们可以说,当满足以下条件时,两个线段都相交:
当(p1,p2,q1)和(p1,p2,q2)的方向不同时,
(q1,q2,p1)和(q1,q2,p2)具有不同的方向。
还有另一个条件是(p1,p2,q1),(p1,p2,q2),(q1,q2,p1),(q1,q2,p2)共线。
Input: Points of two line-segments Line-segment 1: (0, 0) to (5, 5) Line-segment 2: (2, -10) to (3, 10) Output: Lines are intersecting
方向(a,b,c)
输入:三点。
输出:检查它们是否共线,逆时针或顺时针方向。
Begin val := (b.y-a.y)*(c.x-b.x)-(b.x-a.x)*(c.y-b.y) if val = 0, then return collinear else if val < 0, then return anti-clockwise return clockwise End
isIntersect(l1,l2)
输入:两个线段,每条线都有两个点p1和p2。
输出:正确,当它们相交时。
Begin dir1 = direction(l1.p1, l1.p2, l2.p1); dir2 = direction(l1.p1, l1.p2, l2.p2); dir3 = direction(l2.p1, l2.p2, l1.p1); dir4 = direction(l2.p1, l2.p2, l1.p2); if dir1 ≠ dir2 and dir3 ≠ dir4, then return true if dir1 =0 and l2.p1 on the line l1, then return true if dir2 = 0 and l2.p2 on the line l1, then return true if dir3 = 0 and l1.p1 on the line l2, then return true if dir4 = 0 and l1.p2 on the line l2, then return true return false End
#include<iostream> using namespace std; struct Point { int x, y; }; struct line { Point p1, p2; }; bool onLine(line l1, Point p) { //check whether p is on the line or not if(p.x <= max(l1.p1.x, l1.p2.x) && p.x <= min(l1.p1.x, l1.p2.x) && (p.y <= max(l1.p1.y, l1.p2.y) && p.y <= min(l1.p1.y, l1.p2.y))) return true; return false; } int direction(Point a, Point b, Point c) { int val = (b.y-a.y)*(c.x-b.x)-(b.x-a.x)*(c.y-b.y); if (val == 0) return 0; //colinear else if(val < 0) return 2; //anti-clockwise direction return 1; //clockwise direction } bool isIntersect(line l1, line l2) { //两条线的四个方向和另一条线的点 int dir1 = direction(l1.p1, l1.p2, l2.p1); int dir2 = direction(l1.p1, l1.p2, l2.p2); int dir3 = direction(l2.p1, l2.p2, l1.p1); int dir4 = direction(l2.p1, l2.p2, l1.p2); if(dir1 != dir2 && dir3 != dir4) return true; //they are intersecting if(dir1==0 && onLine(l1, l2.p1)) //when p2 of line2 are on the line1 return true; if(dir2==0 && onLine(l1, l2.p2)) //when p1 of line2 are on the line1 return true; if(dir3==0 && onLine(l2, l1.p1)) //when p2 of line1 are on the line2 return true; if(dir4==0 && onLine(l2, l1.p2)) //when p1 of line1 are on the line2 return true; return false; } int main() { line l1 = {{0,0}, {5, 5}}; line l2 = {{2,-10}, {3, 10}}; if(isIntersect(l1, l2)) cout << "Lines are intersecting"; else cout << "Lines are not intersecting"; }
输出结果
Lines are intersecting