HTML5 canvas提供了scale(x,y)方法,该方法用于增加或减少画布网格中的单位。这可用于绘制按比例缩小或放大的形状和位图。
此方法采用两个参数,其中x是水平方向的比例因子,y是垂直方向的比例因子。两个参数都必须为正数。
让我们看一个例子-
<!DOCTYPE HTML> <html> <head> <script> function drawShape(){ //使用DOM获取canvas元素 var canvas = document.getElementById('mycanvas'); if (canvas.getContext){ //使用getContext将画布用于绘制 var ctx = canvas.getContext('2d'); ctx.strokeStyle = "#fc0"; ctx.lineWidth = 1.5; ctx.fillRect(0,0,300,300); //均匀缩放 ctx.save() ctx.translate(50,50); drawSpirograph(ctx,22,6,5); ctx.translate(100,0); ctx.scale(0.75,0.75); drawSpirograph(ctx,22,6,5); ctx.translate(133.333,0); ctx.scale(0.75,0.75); drawSpirograph(ctx,22,6,5); ctx.restore(); ctx.strokeStyle = "#0cf"; ctx.save() ctx.translate(50,150); ctx.scale(1,0.75); drawSpirograph(ctx,22,6,5); ctx.translate(100,0); ctx.scale(1,0.75); drawSpirograph(ctx,22,6,5); ctx.translate(100,0); ctx.scale(1,0.75); drawSpirograph(ctx,22,6,5); ctx.restore(); ctx.strokeStyle = "#cf0"; ctx.save() ctx.translate(50,250); ctx.scale(0.75,1); drawSpirograph(ctx,22,6,5); ctx.translate(133.333,0); ctx.scale(0.75,1); drawSpirograph(ctx,22,6,5); ctx.translate(177.777,0); ctx.scale(0.75,1); drawSpirograph(ctx,22,6,5); ctx.restore(); } else { alert('You need Safari or Firefox 1.5+ to see this demo.'); } } function drawSpirograph(ctx,R,r,O){ var x1 = R-O; var y1 = 0; var i = 1; ctx.beginPath(); ctx.moveTo(x1,y1); do { if (i>20000) break; var x2 = (R+r)*Math.cos(i*Math.PI/72) - (r+O)*Math.cos(((R+r)/r)*(i*Math.PI/72)) var y2 = (R+r)*Math.sin(i*Math.PI/72) - (r+O)*Math.sin(((R+r)/r)*(i*Math.PI/72)) ctx.lineTo(x2,y2); x1 = x2; y1 = y2; i++; } while (x2 != R-O && y2 != 0 ); ctx.stroke(); } </script> </head> <body onload = "drawShape();"> <canvas id = "mycanvas" width = "400" height = "400"></canvas> </body> </html>