服务器:#server.py
#!/usr/bin/env python #-*-coding:utf-8-*- import sys import struct#将字符串打包为二进制流进行网络传输 import select# import signal#用于捕获中断信号 import cPickle#将python对象进行序列化:dumps将python对象序列化保存为字符串,loads与之相反 from socket import * HOST = '' def send(channel,*args):#发送数据 buffer = cPickle.dumps(args) value = htonl(len(buffer)) size = struct.pack("L",value) channel.send(size) channel.send(buffer) def receive(channel):#接收数据 size = struct.calcsize("L") size = channel.recv(size) try: size = ntohl(struct.unpack("L",size)[0])#socket.ntohl(参考:http://blog.csdn.net/tatun/article/details/7194973) except struct.error,e: return '' buf = '' while len(buf) < size: buf += channel.recv(size-len(buf)) return cPickle.loads(buf)[0]#恢复python对象 class ChatServer(object): def __init__(self,PORT,backlog = 5): self.clients = 0 self.clientmap = {} self.outputs = [] #Client会话列表 self.server = socket(AF_INET, SOCK_STREAM) self.server.setsockopt(SOL_SOCKET,SO_REUSEADDR,1)#重用套接字地址 self.server.bind((HOST,PORT)) self.server.listen(backlog) signal.signal(signal.SIGINT,self.signalhandler)#使用signal模块捕获中断操作 SIGINT中断进程(ctrl+c), SIGTERM 终止进程,SIGKILL杀死进程,SIGALRM 闹钟信号 def signalhandler(self,signum,frame):#中断处理方法 print "Shutting down server ..." for output in self.outputs: output.close() self.server.close() def get_client_name(self,client): info = self.clientmap[client] host,port,name = info[0][0],info[0][1],info[1] return ':'.join((('@'.join((name,host))),str(port))) def run(self): inputs = [self.server] print 'Waiting for connect...' while True: try: readable,writeable,execption = select.select(inputs,self.outputs,[]) except select.error,e: break for sock in readable: if sock == self.server:#服务器端接收 client,address = self.server.accept() print "Chat server: connected from",address self.clients += 1 cname = receive(client) send(client,str(address[0])) inputs.append(client) self.clientmap[client] = (address,cname) msg = "(Connected : New Client(%d) from %s)\n"%(self.clients,self.get_client_name(client)) message = "At present, only one of you is in the chat room!" if self.clients == 1: send(client,message) for output in self.outputs: send(output,msg) self.outputs.append(client)#将开始回话的client加入Client回话列表 #elif sock == sys.stdin: #break else: try: data = receive(sock) if data: msg = '[' + self.get_client_name(sock)+ '] >> ' + data for output in self.outputs: if output!=sock: send(output,msg) else: self.clients-=1 sock.close() inputs.remove(sock) self.outputs.remove(sock) msg = '(Now hung up: Client from %s)'%self.get_client_name(sock) message = "At present, only one of you is in the chat room!" for output in self.outputs: send(output,msg) if self.clients == 1: send(self.outputs[0],message) except error,e: inputs.remove(sock) self.outputs.remove(sock) self.server.close() if __name__ == "__main__": server = ChatServer(6004) server.run()
客户端:#client.py
#!/usr/bin/env python #-*-coding:utf-8-*- from server import send,receive from socket import * import sys import select import cPickle import struct import signal class ChatClient(object): def __init__(self,name): self.name = name self.connected = False self.host = 'localhost' self.port = 6004 try: self.sock = socket(AF_INET,SOCK_STREAM) self.sock.connect((self.host,self.port)) self.connected = True send(self.sock,self.name) data= receive(self.sock) addr = data except error,e:#socket.serro print 'Failed to connect to chat server' sys.exit(1) def run(self): while True: try: readable,writeable,exception = select.select([0,self.sock],[],[]) for sock in readable: if sock == 0: data = sys.stdin.readline().strip() if data: send(self.sock,data) else: data=receive(self.sock) if not data: print 'Client shutting down.' self.connected = False break else: sys.stdout.write(data+'\n') sys.stdout.flush() except KeyboardInterrupt: print 'Client interrupted' self.sock.close() break if __name__ == "__main__": name = raw_input("Please input login name > ") client=ChatClient(name) client.run()
以上这篇Python socket实现多对多全双工通信的方法就是小编分享给大家的全部内容了,希望能给大家一个参考,也希望大家多多支持呐喊教程。
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