本文实例讲述了WPF设置窗体可以使用鼠标拖动大小的方法。分享给大家供大家参考。具体实现方法如下:
private void Window_Loaded(object sender, RoutedEventArgs e) { // 获取窗体句柄 IntPtr hwnd = new System.Windows.Interop.WindowInteropHelper(this).Handle;// 获得窗体的 样式 int oldstyle = NativeMethods.GetWindowLong(hwnd, NativeMethods.GWL_STYLE);
// 更改窗体的样式为无边框窗体 NativeMethods.SetWindowLong(hwnd, NativeMethods.GWL_STYLE, oldstyle & ~NativeMethods.WS_CAPTION);
// SetWindowLong(hwnd, GWL_EXSTYLE, oldstyle & ~WS_EX_LAYERED); // 1 | 2 << 8 | 3 << 16 r=1,g=2,b=3 详见winuse.h文件 // 设置窗体为透明窗体 NativeMethods.SetLayeredWindowAttributes(hwnd, 1 | 2 << 8 | 3 << 16, 0, NativeMethods.LWA_ALPHA);
// 创建圆角窗体 12 这个值可以根据自身项目进行设置 NativeMethods.SetWindowRgn(hwnd, NativeMethods.CreateRoundRectRgn(0, 0, Convert.ToInt32(this.ActualWidth), Convert.ToInt32(this.ActualHeight), 12, 12), true); }
NativeMethods.cs的代码:
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SEsoft { public class NativeMethods { /// <summary> /// 带有外边框和标题的windows的样式 /// </summary> public const int WS_CAPTION = 0X00C0000; /// <summary> /// window 扩展样式 分层显示 /// </summary> public const int WS_EX_LAYERED = 0x00080000; /// <summary> /// 带有alpha的样式 /// </summary> public const int LWA_ALPHA = 0x00000002; /// <summary> /// 颜色设置 /// </summary> public const int LWA_COLORKEY = 0x00000001; /// <summary> /// window的基本样式 /// </summary> public const int GWL_STYLE = -16; /// <summary> /// window的扩展样式 /// </summary> public const int GWL_EXSTYLE = -20; /// <summary> /// 设置窗体的样式 /// </summary> /// <param name="handle">操作窗体的句柄</param> /// <param name="oldStyle">进行设置窗体的样式类型.</param> /// <param name="newStyle">新样式</param> [System.Runtime.InteropServices.DllImport("User32.dll")] public static extern void SetWindowLong(IntPtr handle, int oldStyle, int newStyle); /// <summary> /// 获取窗体指定的样式. /// </summary> /// <param name="handle">操作窗体的句柄</param> /// <param name="style">要进行返回的样式</param> /// <returns>当前window的样式</returns> [System.Runtime.InteropServices.DllImport("User32.dll")] public static extern int GetWindowLong(IntPtr handle, int style); /// <summary> /// 设置窗体的工作区域. /// </summary> /// <param name="handle">操作窗体的句柄.</param> /// <param name="handleRegion">操作窗体区域的句柄.</param> /// <param name="regraw">if set to <c>true</c> [regraw].</param> /// <returns>返回值</returns> [System.Runtime.InteropServices.DllImport("User32.dll")] public static extern int SetWindowRgn(IntPtr handle, IntPtr handleRegion, bool regraw); /// <summary> /// 创建带有圆角的区域. /// </summary> /// <param name="x1">左上角坐标的X值.</param> /// <param name="y1">左上角坐标的Y值.</param> /// <param name="x2">右下角坐标的X值.</param> /// <param name="y2">右下角坐标的Y值.</param> /// <param name="width">圆角椭圆的width.</param> /// <param name="height">圆角椭圆的height.</param> /// <returns>hRgn的句柄</returns> [System.Runtime.InteropServices.DllImport("gdi32.dll")] public static extern IntPtr CreateRoundRectRgn(int x1, int y1, int x2, int y2, int width, int height); /// <summary> /// Sets the layered window attributes. /// </summary> /// <param name="handle">要进行操作的窗口句柄</param> /// <param name="colorKey">RGB的值</param> /// <param name="alpha">Alpha的值,透明度</param> /// <param name="flags">附带参数</param> /// <returns>true or false</returns> [System.Runtime.InteropServices.DllImport("User32.dll")] public static extern bool SetLayeredWindowAttributes(IntPtr handle, uint colorKey, byte alpha, int flags); } }
希望本文所述对大家的WPF程序设计有所帮助。