C#模拟MSN窗体抖动的实现代码

基于C#实现窗体的抖动是件很有意思的事情,原理并不难,其实是生成随机数,然后改变Form的左上角的坐标即可。

这里用的是循环来实现的,其实还可以用timer来控制.

我把抖动分成了两种抖动:

1.生成随机数,改变窗体左上角坐标,然后立即把窗体的坐上角坐标还原,继续循环。
2.生成随机数,改变窗体左上角坐标,循环完毕之后,然后立即把窗体的坐上角坐标还原。

主要功能代码如下:

//第一种抖动
private void button1_Click(object sender, EventArgs e)
{
  int recordx = this.Left;      //保存原来窗体的左上角的x坐标
  int recordy = this.Top;       //保存原来窗体的左上角的y坐标

  Random random = new Random();   

  for (int i = 0; i < 100; i++)
  {
 int x = random.Next(rand);
 int y = random.Next(rand);
 if (x % 2 == 0)
 {
   this.Left = this.Left + x;
 }
 else
 {
   this.Left = this.Left - x;
 }
 if (y % 2 == 0)
 {
   this.Top = this.Top + y;
 }
 else
 {
   this.Top = this.Top - y;
 }

 this.Left = recordx;      //还原原始窗体的左上角的x坐标
 this.Top = recordy;       //还原原始窗体的左上角的y坐标
  }
  
}


//第二种抖动
private void button2_Click(object sender, EventArgs e)
{
  int recordx = this.Left;
  int recordy = this.Top;
  Random random = new Random();
  for (int i = 0; i < 50; i++)
  {
 int x = random.Next(rand);
 int y = random.Next(rand);
 if (x % 2 == 0)
 {
   this.Left = this.Left + x;
 }
 else
 {
   this.Left = this.Left - x;
 }
 if (y % 2 == 0)
 {
   this.Top = this.Top + y;
 }
 else
 {
   this.Top = this.Top - y;
 }
 System.Threading.Thread.Sleep(1);
  }
  this.Left = recordx;
  this.Top = recordy;
}