为此,创建一个临时画布以在当前画布上进行绘制。之后,在临时画布上使用toDataUrl()方法-
var c = document.getElementsByTagName("canvas"); var ctx = c[0].getContext("2d"); var data = ctx.getImageData(0, 0, c[0].width, c[0].height); var compositeOperation = ctx.globalCompositeOperation; ctx.globalCompositeOperation = "destination-over"; ctx.fillStyle = "#800000"; ctx.fillRect(0,0,c[0].width,c[0].height); var tempCanvas = document.createElement("canvas"), tCtx = tempCanvas.getContext("2d"); tempCanvas.width = 550; tempCanvas.height = 280; tCtx.drawImage(canvas[0],0,0);